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Cake Simulation
I created this cake animation using Maya 3D and Cinema 4D, modeling and texturing all the objects within the scene. The animation features the process of cream gradually dropping onto the cake, showcasing an abstract representation of the dessert being completely covered. The interplay between the fluid dynamics of the cream and the stillness of the cake was a key focus, as I am fascinated by how contrasting elements like movement and stillness can create a dynamic visual experience.


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