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Flight Simulator Game
I collaborated with two team members to develop this VR game in Unreal Engine, where I took on the roles of storyteller and creative director. I was responsible for designing the overall environment, as well as modeling the helicopter, and establishing the game's aesthetic direction. In partnership with Seungho, I contributed to coding the game engine, ensuring a seamless and immersive player experience. I coordinated with Haneul to oversee and manage the overall project progress, ensuring that all tasks were aligned and completed on schedule. This project highlights my ability to lead the creative vision while working collaboratively in a team setting.






































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